Bought in Pianta Parlor after Chapter 7 50 Piantas. Gives Mario's attacks a chirping sound effect. Doopliss retains the attacks from his Mario form in the first attack, although sometimes he is able to hit twice with his jump. At any given time, there will be five Badges on sale there, which sell for 30% off. Upgrades the rank of each successful command e. This is simply a random occurrence; wearing these badges makes no difference.
Seriously, the last 10 levels of the Pit were more difficult than Bonetail himself. Then talk to the profeser. Otherwise identical to , boosting attack power by 2. Vivian does a good job too. The effect is not a boost to Defense, and so overrides piercing attacks.
Triple Dip 6 During battle, become able to use three items in one turn. Bought from Lovely Howz of Badges after Chapter 5 50 Coins. The probability is approximately 33% and is determined for each hit of an attack. In the Boggly Tree beneath the first wooden floor pannel. This leaves Flurrie as the best choice for your partner, as she can do good damage to Magnus 2. Flurrie, on the other hand can float above the quake, escaping damage, and can blow away both fists at once, making her the party member of choice.
It's also accompanied by 4 Dry Bones, which should be eliminated quickly. But he's still not too bad. There is a slight chance that the user will not be poisoned or lose half , but instead will be fully healed. If you have any trouble with this, you might as well quit playing the game right now. Lucky Day P 7 When the ally's attacked, make foes miss more often. But you need to be aware of what power-ups Macho Grubba has at any given time, since they can greatly increase the power of his attacks. Keep in mind that the character in front will probably bear the brunt of the damage in this fight, so organize your characters accordingly.
Mario's partner's Attack power goes up by 1, but his Defense goes down by 1. Traded by Dazzle 4 Star Pieces. In secret are revealed by Flurrie under rogueport. The weapons will regenerate after a couple of rounds, so when they do, just hit them with another Fiery Jinx. Makes Mario immune to status ailments. Traded by Dazzle 10 Star Pieces. Speaking of the jump attack, Bowser will take away a command from a character when he uses it, so adjust your strategy accordingly.
Even one point could make this match. I will give the first 1st person to submit the information proper credit. Bought from the Lovely Howz of Badges After Chapter 1 100 Coins. Bought from Lovely Howz of Badges 50 Coins. Mario's Attack power goes down by 1, but his Defense goes up by 1. Mario's partner's evade rate increases, causing enemies to miss occasionally.
Because of the excess amounts of Defend Plus and Damage Dodges that Mario has equipped, just using the A button should block most, if not all, of the damage. Debug Badge 1 The icon is identical to the Badge. Paper Mario 2 Hi my name is Madness guy my e-mail address is Are you a perfectionist? Traded by Dazzle 15 Star Pieces. Makes it easier to perform a Timed Hit, but you earn less Star Power from the audience. When some boos are on you spin around, then repeat. Bought in Pianta Parlor 100 Piantas.
Concentrate on Doopliss and he'll go down quickly. With her out of the way, you will be free to wail away on Bowser himself. You may, in no way, shape, form or process, alter this document, unless specific information and permission is given by me. . Or you could use a special attack like Earth Tremor or Art Attack to take out the Miasma and damage Smorg at the same time. When equipped, the game automatically performs the best possible actions relevant to the situation.
Badges: Pros and Cons For and Against In the game of Paper Mario, one of the most important objects that you can acquire are called badges. Otherwise identical to , boosting attack power by 2. Bought in Lovely Howz of Badges after Chapter 3 75 Coins. Worse yet, the Grodus Xs attack too! P-Up, D-Down badge — 2 Boosts attack by 1 and lowers defense by 1 At Riverside Station in rolling maze. Also increases Mario's attack and defense versus fire enemies and fire attacks respectively by 1.